Game and Simulation Programming Degree Program
DeVry University's Game and Simulation Programming degree program prepares graduates to make an impact in the private and public video game and simulation software industry. Master the coding languages, visual design principles, and software methods used in the development of video games, crime scene reconstruction, corporate training software, and more. DeVry University partners with industry-leading companies like Vivendi/Universal to offer students experiential learning opportunities and networking contacts to potential employers around the world. With the gaming industry charting revenues in excess of $21 billion*, and the U.S. Army alone investing millions in simulation training, exciting new jobs in simulation and game programming are created every day.
Your Game and Simulation Programming degree from DeVry University will prepare you for success. Watch two of our students describe their own DeVry University success story.
Learn more about how your Game and Simulation Programming degree program from DeVry University can be applied in a variety of fields and lead to career success. Request more information.
The Proof is in the Numbers
From career-focused programs to our results-driven career services team, our focus is on preparing you for your chosen career. The proof is in the numbers. In 2013, 72% of DeVry University Game and Simulation Programming graduates actively seeking employment had careers in their field within six months of graduation at an average salary of $43,337.
1 Figure based on 2013 graduates self-reporting data to DeVry University Career Services who were employed at graduation or actively seeking employment in their field after graduation. Does not include graduates who were not actively seeking employment, as determined by DeVry University Career Services, or who did not report data on employment status to DeVry University Career Services.
Focusing on applying concepts and skills to real-world situations, DeVry's Game and Simulation Programming degree curriculum may include these career-enhancing courses:
Introduction to Game and Simulation Development
Math Programming for Games
Practical Game Design with Lab
Simulation Design and Programming with Lab
Artificial Intelligence for Games & Simulations w/ Lab
Physics Engine Development
Providing a broad overview of the game industry and the game development and design process, this course covers game terminology, platform comparisons, psychological concepts of interactivity and content creation, as well as an introduction to game programming logic and design.
Introducing 2D geometry and applications of linear algebra as used in video games and interactive simulation design, this course covers mathematical principles such as parametric and implicit linear equations, the derivative and integral, implementation and application of linear algebra using a vector class, and collision detection between a particle/ball and straight boundaries.
Focusing on basic elements used to transform a designer's vision into a working game or simulation, this course covers spatial and task design; design integration; control schemes; game balancing; game play mechanics and player interaction; tuning; and types and methods of testing and analysis.
This simulation and game programming course explores mathematical theories, models and principles fundamental to design and development of computer simulations for study and interpretation of real phenomena; for learning and evaluation tools; and for instructional and in-game simulation event development.
Looking at artificial intelligence methods and techniques, this course explores autonomous movement, path finding, decision making, genre considerations and learning with dynamic programming.
This course focuses on programming a physics engine for game and simulation. Students are introduced to calculus, as well as to Newtonian mechanics and linear algebra. Major components of the physics engine - including linear and rotational mechanics, conservation of momentum and energy, collisions between objects, and algorithms and data structures for collision detection and response – are covered. Prerequisites: GSP-221 and MATH-190
On Campus, Online or Both
Take your classes at a DeVry campus location, through a mix of online and on campus classes, or via our online degree programs. Each term you can choose the mix of classes that helps you balance personal priorities and keeps you moving toward your goals. Please note that program and course availability varies by location. Learn more about DeVry's Game and Simulation Programming degree program online.